The CAVE Virtual Reality System The CAVE is a projection based virtual reality system developed at the Electronic Visualization Lab; it was created by Carolina Cruz-Neira, Dan Sandin, and Tom DeFanti, along with other students and staff of EVL. More recent VR systems based on the CAVE are the ImmersaDesk and the IWall. The ImmersaDesk is a one-screen, drafting table style device. The IWall is a ...
evlweb.eecs.uic.edu/pape/CAVE
CAVE applications in VRML 2.0 This area contains some examples of CAVE VR applications which have been translated into VRML 2.0 scenes. The starting point is a room containing several doors. Each door is a link to a specific CAVE application. There are no links back from the applications to the starting room. These models were originally in VRML 1.0; hence, they have no dynamics or interaction ...
evlweb.eecs.uic.edu/pape/vrml/CAVE
The CAVE : A Virtual Reality Theater The CAVE is a surround-screen, surround-sound, projection-based virtual reality (VR) system. The illusion of immersion is created by projecting 3D computer graphics into a 10'x10'x9' cube composed of display screens that completely surround the viewer. It is coupled with head and hand tracking systems to produce the correct stereo perspective and to isolate ...
www.evl.uic.edu/pape/CAVE/oldCAVE/CAVE.html
CAVE Student Lead Users Group, information on CAVE's, virtual reality, Performer, and 3D modeling.
www.sv.vt.edu/future/vt-cave/VT/CAVESLUG