Handbook of Algorithms and Data Structures Gaston H. Gonnet Informatik, ETH Zurich Ricardo Baeza-Yates Dept. of Computer Science, Univ. of Chile Warning: This Beta version needs a browser capable of handling tables. The contents is still under revision, please send comments as indicated below if you find any problem. These WWW pages are not a digital version of the book, nor the complete ...
www.dcc.uchile.cl/~rbaeza/handbook/hbook.html
The Art of Computer Programming (TAOCP) by Donald E. Knuth. Click here to send a message to the publisher requesting email updates about current and future volumes of these books. At the end of 1999, these books were named among the best twelve scientific monographs of the century by American Scientist, along with: Dirac on quantum mechanics, Einstein on relativity, Mandelbrot on fractals, ...
www-cs-staff.stanford.edu/~knuth/taocp.html
We survey some of our work in developing ultrafast parallel algorithms for PRAMS and Reconfigurable Meshes ...
www.eecs.umich.edu/~qstout/abs/DARPA92.html
Algorithms and Complexity by Herbert S. Wilf These files are my book Algorithms and Complexity, broken up into chapters for easier downloading. This book was in print from 1986 to 1994, and the copyright has now been returned to me. Each chapter can be downloaded either as a gzipped PostScript file (*.ps.gz) or as an Adobe Acrobat3.0 file (*.pdf). The .ps.gz file sizes range from 41K to 248K, ...
www.cis.upenn.edu/~wilf/AlgComp.html
Data Structures and Algorithms with Object-Oriented Design Patterns in C++ Data Structures and Algorithms with Object-Oriented Design Patterns in C++ Bruno R. Preiss B.A.Sc., M.A.Sc., Ph.D., P.Eng. Associate Professor Department of Electrical and Computer Engineering University of Waterloo, Waterloo, Canada Colophon Dedication Preface Contents Introduction Algorithm Analysis Asymptotic Notation ...
www.brpreiss.com/books/opus4/html/book.html
C)opyright 1995, Otto J. A. Smith (206) 385-1956 otto@olympus.net Stack Free Recursion Otto J. A. Smith Sept 29, 1995 Abstract: A method of building recursive functions in systems that don't have a data stack is presented. We illustrate its use with a factorial function, the towers of hanoi puzzle and a recursive line drawing routine which we believe is presented here for the first time. We ...
www.olympus.net/personal/7seas/recurse.html